hints & tips // 2010.09.1608:48:37 [hh]
Screen2.0 zeigt, wie Sie Adobes "iPhone"-Support in "Adobe Flash CS5 Professional" wieder nachrüsten. Der benötige "Packager for iPhone" wird auf "Adobe Labs" bereit gestellt.
Und so geht's: Laden Sie den "Packager for iPhone" von "Adobe Labs" herunter und befolgen Sie die Instruktionen.
Die offiziellen Informationen von Adobe Systems auf "Adobe Labs": "The Packager for iPhone, which is a feature of Adobe Flash® Professional CS5 software and the Adobe AIR SDK 2.0.1, offers Flash developers a fast and efficient method to reuse existing code from ActionScript 3 projects to deliver native applications on iOS devices. It is also available as a standalone technology through this release on Adobe Labs.
Apple’s recent announcement that it has lifted restrictions on its third-party developer guidelines has direct implications for the Packager for iPhone. The feature is available for developers to use today and we will now resume development work on this feature for future releases. This is great news for developers and we’re hearing from our developer community that new AIR applications for iOS devices are already being approved for the Apple App Store. We do want to point out that Apple’s restriction on Flash content running in the browser on iOS devices remains in place.
Adobe will continue to work with key industry partners, including Google, RIM, Nokia, Motorola and Palm/HP to enable their device users to browse the full web through Flash Player 10.1 and run standalone applications on AIR. The AIR for Android Prerelease is currently still available and we are on track to deliver the final version of AIR running on Android before the end of 2010 . With desktop and new mobile support for Android and iOS, developers can now reuse their code and content to distribute AIR applications on a wide range of devices. We are excited about the great progress our partners are making as they deliver the first smartphones and tablets to market with full Flash support."